VEX Design Challenge

Design a Game Animation

Challenge Summary

VRDCAny individual students, student groups or Official VEX Robotics Competition teams can submit an animated video that shows and explains their own design for a VEX Robotics Competition game.

ENTER CHALLENGE

Requirements:

  • YouTube video (1:30-3:00)

Prize(s):

  • 1st: 2010 VEX Robotics Animation Award, One VEX Robotics Classroom Lab Kit, Autodesk 3D Studio Max Software, Automatic Team Qualification for the 2010 VRC World Championship
  • 2nd: One VEX Dual Control Starter Bundle, Autodesk 3D Studio Max Software
  • 3rd: VEX Protobot Robot Kit, Autodesk 3D Studio Max Software

Challenge Opens:

01-25-2010 12:01 AM

Challenge Deadline:

03-06-2010 02:00 AM

Voting Ends:

03-19-2010 09:00 PM

Challenge Details

Requirements
  • YouTube video (1:30-3:00 long)
  • This contest is open to students anywhere in the world currently registered in an education institution at the middle school, high school or college/university level.
  • Please indicate what software was used to create your animation when submitting your entry.
  • Games designed for and animation videos submitted for previous VEX Online Challenges are not eligible for submission this year.


Judging
The game animation consists of two parts – creating an interesting game and then creating a high-quality animation of that game.

Submitted animations will be showcased on the RobotEvents.com Online Challenge website and will be scored by the viewing community. The community voting will determine seven of the ten finalists to make the final round of judging. Three additional animations chosen by the VEX Advisory Councils and the challenge partners will complete the group of ten finalists that move on to the last round of judging. The ten finalist videos will then be scored with a weighted system including the community voting scores, scores given by the VEX Robotics Advisory Councils and scores given by representatives from the presenting sponsors of the VEX Robotics Competition World Championship. The combined scores of the judging panel will determine the 2010 Design a Game Animation winners.

Point Scale

  • 25 Points: Exhibit good editing, animation techniques, and use of music and narration
  • 10 Points: Demonstrate the game being played, explaining and/or demonstrating important game dynamics, rules and penalties
  • 10 Points: Visually show how a demo match would be scored and who would win
  • 5 Points:

    Start with an title screen and introduction that states the name of the game
    Show and explain the scoring objects in the game
    Show and explain any field objects (goals, ramps, barriers, obstacles, etc.)
    Show credits at the end of those involved in creating the game and animation (credits should be no more than 10 seconds)

Challenge Entries

Hold-Out
 
Submitted By:
Baron Blend

Submitted:
03-06-2010 01:56 AM

Views: 226
Votes: 45
Score: 67.07%

view detail & vote
Pile Up
 
Submitted By:
PD4robotics

Submitted:
03-06-2010 12:23 AM

Views: 181
Votes: 39
Score: 57.64%

view detail & vote
Orbzortion
 
Submitted By:
techhoundsvex

Submitted:
03-06-2010 12:15 AM

Views: 103
Votes: 24
Score: 54.08%

view detail & vote
Geometry
 
Submitted By:
BellAnimator

Submitted:
03-05-2010 09:38 PM

Views: 287
Votes: 70
Score: 74.77%

view detail & vote
Pyramid Plunder
 
Submitted By:
crawfordsville

Submitted:
03-05-2010 01:26 PM

Views: 264
Votes: 61
Score: 65.11%

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In search of the treasure - Vex Game Animation
 
Submitted By:
Team White Hurricane

Submitted:
03-05-2010 09:02 AM

Views: 141
Votes: 23
Score: 51.04%

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Left Hanging Game Animation
 
Submitted By:
NZGTownsend

Submitted:
03-04-2010 11:58 PM

Views: 196
Votes: 34
Score: 58.24%

view detail & vote

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